// zhike.c 知客

inherit NPC;

void create()
{
    set_name("知客道长", ({ "zhike daozhang", "zhike" }));
    set("long",
        "他是武当山的知客道长。\n");
    set("gender", "男性");
    set("age", 30);
    set("attitude", "peaceful");
    set("shen_type", 1);

    set("str", 20);
    set("int", 20);
    set("con", 25);
    set("dex", 20);

    set("max_qi", 400);
    set("max_jing", 200);
    set("neili", 500);
    set("max_neili", 500);

    set("combat_exp", 7500);
    set("score", 1000);

    set_skill("force", 40);
        set_skill("wudang-xinfa", 40);
    set_skill("dodge", 40);
    set_skill("strike", 40);
    set_skill("wudang-zhang", 40);
    set_skill("parry", 40);
    set_skill("sword", 40);
    set_skill("wudang-jian", 20);
    set_skill("taoism", 20);

    map_skill("parry", "wudang-jian");
    map_skill("sword", "wudang-jian");
    map_skill("strike", "wudang-zhang");

    prepare_skill("strike", "wudang-zhang");

    create_family("武当派", 4, "弟子");

    setup();
    carry_object("/d/wudang/obj/greenrobe")->wear();
    carry_object("/clone/weapon/changjian")->wield();
}
